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Software Engineer, Facebook Reality Labs

Posted: 29 Dec 2020 Closes: 28 Jan 2021
London, United Kingdom Competitive
Permanent & Full-time FBK_748574825476233

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

Summary

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

As a software engineer for Facebook Reality Labs at Facebook London, you'll be working at the forefront of building the future of interaction in VR with the team that built Oculus Rooms and Oculus Venues. We're looking for talented engineers passionate about product and working on cutting edge technologies.

Required Skills

  • Help deliver exceptional virtual reality experiences
  • Improve code quality and stability
  • Optimise experiences to run on a myriad of devices
  • Own major areas of the codebase


Minimum Qualification

  • At least bachelor degree in computer science or similar discipline
  • Experience with C/C++ or C# development


Preferred Qualification

  • Experience with interactive 3D graphics development
  • Experience with real-time networked application development
  • Experience with Unity
  • Experience programming on low-level systems
  • Experience with CPU and GPU optimisation

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